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An introduction to Objects and their Classes in python

from IPython.display import HTML

Means of Abstraction: how to build complex units

We want to find a way to represent data in the context of our programming language. In particular, we are concerned with complex data, structured data. For example, to prepresent a location, we might want to associate a name with it, a latitude, and a longitude. Thus we would want to create a compound data type which carries this information. In C, for example, this is a struct:

struct location {
    float longitude;
    float latitude;
}

Python Classes and instance variables

Classes allow us to define our own types in the python type system.

class ComplexClass():
    
    def __init__(self, a, b):
        self.real = a
        self.imaginary = b

c1 = ComplexClass(1,2)
print(c1, c1.real)
<__main__.ComplexClass object at 0x1073d9ba8> 1
vars(c1), type(c1)
({'imaginary': 2, 'real': 1}, __main__.ComplexClass)
c1.real=5
print(c1, c1.real, c1.imaginary)
<__main__.ComplexClass object at 0x1073d9ba8> 5 2

Inheritance and Polymorphism

Inheritance is the idea that a “Cat” is-a “Animal” and a “Dog” is-a “Animal”. “Animal”s make sounds, but Cats Meow and Dogs Bark. Inheritance makes sure that methods not defined in a child are found and used from a parent.

Polymorphism is the idea that an interface is specified (not necessarily implemented) by a superclass, and then its implemented in subclasses (differently).

class Animal():
    
    def __init__(self, name):
        self.name = name
        
    def make_sound(self):
        raise NotImplementedError
    
class Dog(Animal):
    
    def make_sound(self):
        return "Bark"
    
class Cat(Animal):
    
    def __init__(self, name):
        self.name = "Best Animal %s" % name
        
    def make_sound(self):
        return "Meow"  
    
    
a0 = Animal("Rahul")
print(a0.name)
a0.make_sound()
Rahul



---------------------------------------------------------------------------

NotImplementedError                       Traceback (most recent call last)

<ipython-input-20-18721729352b> in <module>()
      1 a0 = Animal("Rahul")
      2 print(a0.name)
----> 3 a0.make_sound()


<ipython-input-19-57b210a55e9d> in make_sound(self)
      5 
      6     def make_sound(self):
----> 7         raise NotImplementedError
      8 
      9 class Dog(Animal):


NotImplementedError: 
a1 = Dog("Snoopy")
a2 = Cat("Tom")
animals = [a1, a2]
for a in animals:
    print(a.name)
    print(isinstance(a, Animal))
    print(a.make_sound())
    print('--------')
Snoopy
True
Bark
--------
Best Animal Tom
True
Meow
--------
print(a1.make_sound, Dog.make_sound)
<bound method Dog.make_sound of <__main__.Dog object at 0x1073e6588>> <function Dog.make_sound at 0x1073d3bf8>
print(a1.make_sound())
print('----')
print(Dog.make_sound(a1))
Bark
----
Bark
Dog.make_sound()
---------------------------------------------------------------------------

TypeError                                 Traceback (most recent call last)

<ipython-input-24-11ebae4e7564> in <module>()
----> 1 Dog.make_sound()


TypeError: make_sound() missing 1 required positional argument: 'self'

Calling a superclasses initializer

Say we dont want to do all the work of setting the name variable in the subclasses. We can set this “common” work up in the superclass and use super to call the superclass’es initializer from the subclass (See https://rhettinger.wordpress.com/2011/05/26/super-considered-super/)

class Animal():
    
    def __init__(self, name):
        self.name=name
        print("Name is", self.name)


        
class Mouse(Animal):
    def __init__(self, name):
        self.animaltype="prey"
        super().__init__(name)
        print("Created %s as %s" % (self.name, self.animaltype))
    
class Cat(Animal):
    pass

a1 = Mouse("Tom")
print(vars(a1))
a2 = Cat("Jerry")
print(vars(a2))
Name is Tom
Created Tom as prey
{'animaltype': 'prey', 'name': 'Tom'}
Name is Jerry
{'name': 'Jerry'}

Interfaces

The above examples show inheritance and polymorphism. But notice that we didnt actually need to set up the inheritance. We could have just defined 2 different classes and have them both make_sound, the same code would work. In java and C++ this is done more formally through Interfaces and Abstract Base Classes respectively plus inheritance, but in Python this agreement to define make_sound is called “duck typing”

#both implement the "Animal" Protocol, which consists of the one make_sound function
class Dog():
    
    def make_sound(self):
        return "Bark"
    
class Cat():
    
    def make_sound(self):
        return "Meow"  
    
a1 = Dog()
a2 = Cat()
animals = [a1, a2]
for a in animals:
    print(isinstance(a, Animal))
    print(a.make_sound())
False
Bark
False
Meow

The Python Data Model

Duck typing is used throught python. Indeed its what enables the “Python Data Model”

__repr__

The way printing works is that Python wants classes to implement a __repr__ and a __str__ method. It will use inheritance to give the built-in objects methods when these are not defined…but any class can define these. When an instance of such a class is interrogated with the repr or str function, then these underlying methods are called.

We’ll see __repr__ here. If you define __repr__ you have made an object sensibly printable…

class Animal():
    
    def __init__(self, name):
        self.name=name
        
    def __repr__(self):
        class_name = type(self).__name__
        return "Da %s(name=%r)" % (class_name, self.name)
r = Animal("Rahul")
r
Da Animal(name='Rahul')
print(r)
Da Animal(name='Rahul')
repr(r)
"Da Animal(name='Rahul')"

The pattern with dunder methods

there are functions without double-underscores that cause the methods with the double-underscores to be called

Thus repr(an_object) will cause an_object.__repr__() to be called.

In user-level code, you SHOULD NEVER see the latter. In library level code, you might see the latter. The definition of the class is considered library level code.

Instance Equality via __eq__

Now we are in a position to answer the initial question: what makes two squirrels equal!

To do this, we will add a new dunder method to the mix, the unimaginatively (thats a good thing) named __eq__.

class Animal():
    
    def __init__(self, name):
        self.name=name
        
    def __repr__(self):
        class_name = type(self).__name__
        return "%s(name=%r)" % (class_name, self.name)
    
    def __eq__(self, other):
        return self.name==other.name # two animals are equal if there names are equal
A=Animal("Tom")
B=Animal("Jane")
C=Animal("Tom")

Three separate object identities, but we made two of them equal!

print(id(A), id(B), id(C))

print(A==B, B==C, A==C)
4416444736 4416444848 4416445856
False False True

This is critical because it gives us a say in what equality means

Python’s power comes from the data model, composition, and delegation

The data model is used (from Fluent) to provide a:

description of the interfaces of the building blocks of the language itself, such as sequences, iterators, functions, classes….

The special “dunder” methods we talk about are invoked by the python interpreter to beform basic operations. For example, __getitem__ gets an item in a sequence. This is used to do something like a[3]. __len__ is used to say how long a sequence is. Its invoked by the len built in function.

A sequence, for example, must implement __len__ and __getitem__. Thats it.

The original reference for this data mode is: https://docs.python.org/3/reference/datamodel.html .

Building out our class: instances and classmethods

class ComplexClass():
    def __init__(self, a, b):
        self.real = a
        self.imaginary = b
        
    @classmethod
    def make_complex(cls, a, b):
        return cls(a, b)
        
    def __repr__(self):
        class_name = type(self).__name__
        return "%s(real=%r, imaginary=%r)" % (class_name, self.real, self.imaginary)
        
    def __eq__(self, other):
        return (self.real == other.real) and (self.imaginary == other.imaginary)
c1 = ComplexClass(1,2)
c1
ComplexClass(real=1, imaginary=2)

make_complex is a class method. See how its signature is different above. It is a factory to produce instances.

c2 = ComplexClass.make_complex(1,2)
c2
ComplexClass(real=1, imaginary=2)
c1 == c2
True

You can see where we are going with this. Wouldnt it be great to define adds, subtracts, etc? Later…

Class variables and instance variables

class Demo():
    classvar=1
      
ademo = Demo()
print(Demo.classvar, ademo.classvar)
ademo.classvar=2 #different from the classvar above
print(Demo.classvar, ademo.classvar)
1 1
1 2